Saturday, April 07, 2007

Triften's Game: Map of Talwar

I broke out our "new" scanner (purchased at least a year ago) and scanned in the map I had been sketching. Here it is all prettied up:



Yay. I'll update it and flesh it out as the need arises.

Also, I guess I thought 800x600 would be enough, but it's looking a little small. Gripe and I'll upload a larger version.

UPDATE:
Here's a map of the adventures so far:

Wednesday, April 04, 2007

Triften's Game: Session n+5 - 4/4/2007

After dispatching the baby dragon, the party gets to work surveying the mess. Flacco and Kurako carry the carcass to the carts (dragon parts can fetch quite a bounty) while Terrence and Jared examine the interior of the Shrine without being harassed by large reptiles.

Outside, Kurako notices a reptilian figure attempting to hide behind some rocks and notifies her sister. The twins give chase as the figure makes its way down the west road and encounter a group of lizardmen. Kurako spots a familiar face among them and Stetta steps forth to greet the twins. After brief introductions and Stetta showing off the hood made from the t'k'zha'khu, they all head up to Shrine.

Meanwhile, Terrence observes the stopped up spring and decides to build a fire, heading out to the cart for supplies. Jared discovers the wyrm's nesting area featuring what appears to be a body frozen into the ice. Holostarchander is still barely conscious.

As he emerges from the carts, Terrence sees a band of lizardmen marching up the western road with Flacco, Kurako, and Stetta. Not knowing what to expect, he yells to warn Jared and Holostarchander.

The lizardmen arrive quickly and are mildly aghast to see the Shrine in its current state. The tribe's assistant (hereafter referred to as the shaman) asks Terrence not to build a fire (for some reason, the request from the 6 foot tall lizard carries more weight than the one from the nearly dead sorcerer) and binds Holostarchander's wounds. He sends his men to begin chipping away at the ice plug on the spring and then most of the party goes to the cart to get mallets and spikes. With a powerful blow, Kurako splits the plug, allowing the spring to be cleared. The spring flows in a torrent and, while the water from it is rather cold, it begins to melt the ice surrounding it.

The lizardfolk shaman thanks the party for their help and him and his men clear out to join their kin in the valley below. Stetta rejoins the party to pursue the destiny from her vision.

Terrence notices that the ice covering the ceiling of the shrine has glints of metal in it. This is brought to his attention when a piece of silver drops out of the melting ice. Stetta looks up in time to dodge a large chunk of ice breaking away. The other party members notice this and some stay clear while others pursue the treasure more aggressively. Flacco quickly rigs up a rope climbing rig and despite being battered by falling ice (dislocated shoulder, blows to the head) makes her way to the ceiling to begin pulling coins from the ice. Kurako, while dodging ice, watches in horror as her sister is nearly killed. Eventually, the celing is clear and the Shrine is scoured of coinage. The loot tally comes to about 280 (gold?) and one very nice shield. The body is placed on a funeral pyre and, after much debate a tithe is made to Tyvia.

Holostarchander discovers that the spring has healed his wounds and refreshed him, prompting the rest of the party to drink from the spring and refill their water skins.

The party begins preparations to continue their travels along the mountain road heading west so they can make their ways to the Hills of Hanyard in search of the old king's wizard.

UPDATED: The first large chunk of ice nearly hit Stetta, not Terrence.